If I've said it once, I've said it a thousand times: there's nothing worse than cheating at a videogame. I don't get it. It's no fun for you, it's no fun for your opponent. What's the point? Unless you're spawning a tank in GTA: San Andreas or motherlode-ing your way to millionairedom in The Sims, cheats have no place in games. The players of Broken Arrow agree with me, and are constantly pleading with developer Steel Balalaika to implement a better anti-cheat into the game. Thankfully, the developer has finally responded.
Read the full story on PCGamesN: Anti-cheat is "a top priority" for devs behind faltering RTS Broken Arrow