After Metaphor: ReFantazio Developer’s Comments, I Get How Turn-Based JRPGs Can Still Win Fans

2 hours ago 1

Rommie Analytics

Metaphor: ReFantazio's lead battle planner recently discussed his thoughts on turn-based combat, and he painted a clear picture of how to keep it engaging. As more RPGs have seemingly moved away from this style of combat, it's understandable why designers would feel the pressure to keep it fresh. Some might see the idea of turn-based combat, especially one without any form of tactical movement, as somewhat antiquated. However, it's clear from Metaphor: ReFantazio's example that this doesn't have to be the case.

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